. json" and change. I have allocated additional RAM (4GB), but it still has this performance. Saw that Industrial Evolution had an update. When using mods, just flying around drops me to 21FPS, and when using speedup mod it drops to 15FPS, at first i thought it was because of the heavily modded game, but then i turned off all the mods did a clean install and ran the game vanilla (with 8gb RAM changes), only to find out i have around 45-52 FPS when not moving. Could be a couple of causes but check that first up. Open comment sort options Best; Top; New;The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Dev mode can be activated by editing settings. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. The correct way to attack a Monitor would be pulsing TPC/other weapons at low intensity. Large fleet battles, or station fights, just slow to a crawl (10-15 fps, essentially). - Updating the drivers. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. Formerly, known as Starfarer, Starsector was released in 2013. 96 update?. sh file. Starsector is such a good game i have trouble enjoying other games. So long story short. 2. Alternatively, you can drag and drop a file on the gray text box. My modded game of Starsector keeps popping up and saying memory leak detected. Raises max player level to 20, 25, 30, or 40, while maintaining a vanilla-like levelling rate and Story Point gain, even at level cap. 1 and . If you see tearing or ghosting. Add a Comment. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. No high tech, nor low tech can withstand a direct hit from a reaper disproportionately from another. DarknightK • 2 yr. 3. 1. Right click on the Starsector shortcut and see if you've got the option for "Run with graphics processor ->". sh. Hammerhead is still my go-to for destroyers. 51K subscribers in the starsector community. Possible Starsector FPS boost for Nvidia GPU's. Nothing in the. It supposedly helps with the bottleneck. You should be OK. Method 3: Scan for Malware and Virus. . It used to be called Starfarer. r/OculusQuest2. 0: Updated to 0. Low FPS. Step 4: Put an Alpha Core in the Fortress. Setting forceNoVBO to false in settings. sh file. Cataclysm boss drops item that gives that ability. Here, 9 effective methods to fix low FPS are displayed with detailed instructions. Starsectorstarsector-coredataconfigStep 3: Right click on settings. 4 comments. It lets you gain supplies from combat if you keep deployment costs down and don’t take damage. Having read through the log though i can’t seem to see what the problem is. [4] The player is able to. The option may need to be enabled if not already present. "vsync":true --------> "vsync":false. In one of my. When they drop to zero, you’re dead. After each step, check to see if the problem is gone: 1. Want to start off on the right foot for my second. NOTICE, all of these ships except the Mentis, Kari, Parithee, and Fenrir are not mine. Ihave a i9-9900k, 2080Ti, 32GB RAM, I revert the CPU and GPU back to factory settings (both are slightly OC'd and that is sometimes a problem). This helps a lot but makes all edges jagged (totally worth it). Finally, if none of the previous steps helped you by eliminating or at least reducing the in-game FPS, we advise you to reinstall the game. I will check this out, no harm in trying. When your laptop is at this. Meaning you can't control the rest of your fleet as well as your one ship. 1a] Nexerelin by Histidine, Zaphide. ago. For example, if FPS ranges between 52-72FPS, then limit FPS to 60 in RTSS. Getting Started. 1 Solution Carlos_L_Intel. [0. Control-capslock toggles the game to run in as-fast-as-possible mode. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. Whats the best thing to do with ai cores. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. . Disable V-Sync. This mod includes 10 additional features and three loose scripts. . I'm on mobile, but there should be some settings you can change in the configuration files. 30 - 0. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. Open with a text editor and change the Xms and Xmx values the same as windows. If you see tearing or ghosting. Method 4: Disable Intel Turbo Boost Technology. . Starsector. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Add a Comment. Fast Engine Rendering - Combat FPS Booster Question. Alternate "Fast" version does the same, but doubles levelling speed while halving Story Points per level and doubling bonus experience gain from SP usage. Solid showcase! But tbh using SO late game is pretty counter-intuitive. Use any extra deployment points to deploy long ranged ships to support your station, hit autopilot and go make a sandwich or something. Open that sucker in a text editor like Notepad. So I'm getting FPS drops on the overworld and in battles. The code is addship ii_boss_TitanX) Falken: Insane speed (around 300-400!!!), 2 small missile hardpoint and 1 large energy hardpoint. In game, it's showing that I'm rarely idle. - fullscreen. I saw FPS instability. 95 version of Starsector. r/starsector • 28 days ago. Same with luddic enhancement. The ram usage from console command doesn’t seem to ever pass 50% though. Here's my modlist, maybe something is slowing it down. it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. Upgrading the Starsector local copy of java in the \jre\ director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. In my last run prices never seemed to change. A mod is better though, since you do not have to alt tab to. Access it by right-clicking on the battery icon on your taskbar and choosing "Power Options". In the mojave i get ~100 fps but my fps is generally in the 40's in the Frontier and sometimes down to sub 20. I went from mid 30's to mostly keeping 60fps the whole time. r/feedthebeast • Sound Spam on MC Eternal Modpack (modified) + Mo' Creatures. Freezes are "just" 1-2 seconds for me, but I also have these fps drops to 20 and below very frequently. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. Just have to find and beat it. . I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7 Alt-Tab Fullscreen issues for Starsector. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding. I just finished my first playthrough in full vanilla and decided to add some mods. I think there was a comment in the config that said the fps is ignored if vsync was (or / off - I can't remember which). Starsector horrible performance. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. The performance percentage in the top left seems to stay around 10-15%, and this doesn't happen running it in Windows on the same machine. But battles, with only two frigates and no drones makes it drop to 5-10fps regardless. In one of my games it was when i had 3 developped planets in the same star system. goto starsector core > data > config and look up "maxShipsInFleet". This is especially annoying in Warzone since it can last a long time and I can't really do shit. 96a (Released) Patch Notes. 5gb :9 fps, 7gb : 9 fps. When i updated game i made a fresh install. In the light modded and heavy modded saves the title screen also runs at a low fps until I load a save. I obviously downloaded it and started a new save file. 9a. Minitialize. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. Starsector. The monitor is most useful when drawing fire away from enemy capital ships, however, if the enemy has capitals, these battles will be going on for a while and the monitor will quickly begin to have problems due to extended deployment. . 5. It's mostly Annihilators, which as HE do little damage to shields. Orbital stations commanded by alpha cores always drop alpha cores as battle loot, while the alpha cores don't actually disappear from the station. json in a notepad editor or similar and then search for maxShipsInFleet. The shaderLib mod locks my game at 30 fps. open "Fractal Softworks\Starsector\starsector-core\data\config\settings. Could be a couple of causes but check that first up. Look for the following section: # probability of AI core dropping from a destroyed enemy ship that had an AI core officer installedif you get close enough they drop shields. I've got an RX580 and a R5 3600 and I'm aware of AMDs issues with OpenGL, but I don't see how that justifies the performance I've been getting EDIT: Sorry I didn't specify. Campaign is very slow, combat is normal. Re: Low FPS after battles during campaign. r/starsector. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. DarknightK • 2 yr. The game is set to my monitor's resolution with fullscreen disabled. If you ask on the discord they can give you files for that. All while my system seems to barely be breaking a sweat (gpu clock sits around 450 with low usage, cpu usage around 30 with. I've also found cores in planets with large ruins and occasionally in abandoned installations and equipment caches. FPS drops massively when using multi-display mode, regardless of AA being on or off. Basically, all features of X-games (start from flying a single ship, end as a corporation with multiple ships and factories), but on. After the restart, my starsector now takes around 30-60 mins (estimate. An in. Armor in starsector is different as it is a separate system from hull points. A search on the forum should give something. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. Crypto It prevents asteroid impacts, plus reduces terrain movement penalties. Starsector is far more CPU heavy than GPU in my opinion. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Using at least one mod (that adds new sprites? incl. FPS drops massively when using multi-display mode, regardless of AA being on or off. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. 3) Click on save to commit the changes. FPS drops. You can modify the minimum, default and max deployment points allowed in a battle. I've also noticed that my GPU utilizations drops significantly when this happens, but again, I don't know why. • 1 yr. r/starsector. Aside from that it doesnt really impact the game iirc. Might give a wonky result that instead of returning "true" on whether the core drops, it returns "false". Miles341 • There's a setting in the . 3, the newest version of the mod before the drama is 2. 3. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. Saw that Industrial Evolution had an update. The Monitor instantly drops shields. But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it. The B button. They come from the HELMET collection in the sprite. Modded being a bit more of a drop. « Last Edit: February 23, 2020, 02:28:21 AM by Nerzhull_AI » LoggedThe biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsectorjreinjava. Re: Game runs fine for a few minutes but then FPS drops to 1-2 FPS « Reply #1 on: May 01, 2021, 10:19:38 AM » A friend and I also have the same problem, after minutes or hours of playing, the game becomes extremely slow. exe and starsector. Can summon a rain of missile infinitely with phase missiles, can phase like phase ships, yet have neutronium plating (think. New planet types work very well with Boggled’s Terraforming and Station Construction but idk if it works well with DIY planets. ago. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. Re: Starsector 0. Starsector is highly customizable even without mods so you can tweak it to your liking. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. 2D RPG/Trade/Fleet Combat Game. 0 (April 24, 2018): – Initial releaseWhat I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. And even less due to active Fortress shield. 2 - Combat FPS Booster (fractalsoftworks. 47K subscribers in the starsector community. What I've tried so far: Power settings are at max, both starsector. Choose your faction (or establish your own) and dominate the Sector! View mod page; View image gallery; Unknown Skies. Asher is a great raid target; it has an orbital works so you can steal valuable heavy armaments, very low defenses, usually has no fleets nearby, and is close to a gas giant so you can drop right in even if you don't have transverse jump. json. Business, Economics, and Finance. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. I read somewhere that launching task manager while the game is running, going to details>grimdawn. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. The main problem with the Radiant is it takes a level 5 skill that competes with another very good skill (triple built-in hullmods) You can use story points to rearrange your skills. 96a] LOST_SECTOR - Exploration and quest content. Specs Windows 8. Previously in the “Best AAA Games” post, I had explained why space exploration games are getting much-needed attention. Search "maxBattleSize" in settings. I am having a strange problem with FPS though. I've tried reinstalling GPU drivers, the game, and my mouse drivers. this also means you can add the. starsector upvotes. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ago. O. Sometimes there are additional objects that surround a planet, like those magnetic. Help! My Starsector takes way too long to load and only runs at 1-10 fps. Usually after the final set of patch notes come out, the update drops shortly after. aaronrizz • 3 yr. Drop Groups. Fps drop when entering battle screen. Let's go over some key changes you can make in the Starsector settings. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in this particular area. Post-battle lag fixed by game restart is an issue of unclear cause in the game's version of Java, but can be fixed with the (unofficial!) Java 8 patch. 2. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. Droll12 • 3 yr. Currently the growth is around +5%, is it ok?Issue #1: Check Your Drivers. Yeah i have the same Problem. ago. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;There are 2 settings: a base chance to drop & a multiplier based on ship class. (large fight being my 2 carriers vs 5-10 ships) Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. its basically same as auto resolve but some risk loosing ships. csv at. 5, . note: The following is a transcription from a forums post by Alex. New to the game, got a RTX 2070 super, game installed on a m. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. ago. Main monitor has g-sync, but secondary does not, still, you can see frames lost when playing back a video or similar, while playing a scaled-up game on the primary monitor. Very much recommend. Now, I understand I may have pushed it too hard and the game's default battle size is locked to 500 for a reason. tigartar • If you are up for editing it and have excel or anything of that sort, go to StarsectormodsUAFdatahullsship_data. (if your eyes can handle it you can also reduce it to 20) ########. There could well be a battle of the modders from here on, as the veteran modder clearly has a vested. exe through the NVIDIA control. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. If done correctly the patrols should keep heading away from the planet, while you're heading towards it with a fleet sensor profile of almost 0. Nevermind, it only worked for about a minute. Go to starsector r/starsector. - Extract the archive into your Starsectormods folder - Open the game launcher and enable the mod in the Mods section. The next best capitol only has an upkeep factor of 0. r/starsector. Method 2: Turn Off Fullscreen Optimizations. Background. Members Online • depressed_fatcat69 . This mod is for you! Hold the middle mouse button and the game becomes 2x faster. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. Colonies were added in version 0. Like Bob Ross said: "It's your world, you can put anything you like in it" or something like that. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Each type of core has a base % chance of dropping after each battle - 5% for Alpha, 10% for Beta and 20% for Gamma cores. D3v1LGaming • 1 yr. I'm on a good computer and the game runs smoothly everywhere else. The images featured at the top are a selection of Alpha Core portraits. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. 4,287 Views Mark as New;Even if they DO catch you you can always refuse to turn over your cargo for a small relation drop. Lock the FPS at 60 (or whatever is the max in your monitor) Enable the FPS Lock for UI outside the window at 30fps or less. 2 speed with ctrl+B as a key combination, for example. This mod should still be compatible with Industrial Evolution. Through Windows settings change power settings to maximum performance. Set "useLargeRipple":false. I just learned about changing a file setting to allow Starsector to use more available RAM so I'll see if that makes a difference along with playing around more with Graphics Lib's settings. Starsectorstarsector. Starsector > Mods > [0. Salvage from various derelicts, planetary ruins, and so. « Reply #5 on: April 05, 2021, 11:12:04 AM ». 96 was focused on adding stuff to the game, not modifying existing code, after all. "maxShipsInFleet":30, Increase the number. so 3200 is double 1600 so it's 1:1 example: 3600MHz RAM should have an infinity fabric of 1800, etc). My current game uses aroud 50 or maybe 60 mods, not pretty sure of the real count. Just buy it. And that I just had to be selective with what I install. It allows to slow down/speed up any singleplayer game. 5. I wonder if the dev will switch to lwjgl 3 and thread it a bit better (MT lighting calcs). json" and change. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. The steps I've taken to solve the problem: - Making sure the GPU was handling the game through the Nvidia control panel. My modded game of Starsector keeps popping up and saying memory leak detected. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without. I'm getting to a point for the first time of any Starsector playthrough, where I now want to remove, said colonies and push back!! Defending has been a bit of a pain (but fun) however, I wanna go at them like a bag of flyint di$€s and weaken them. Pretty much exactly what the title says, the game runs fine but then drops to unplayable FPS. Check that it's using the graphics card and not any low performance integrated chip set. Through the intel control panel set the driver to max performance and minimum quality. exe as well as the Java. The large ripple uses a lot of video memory. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. 2) Check or uncheck the box specifying whether or not you want to make it large address aware. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at the smallest battle size. Also, no idea what happens if the chance goes >1 with the multiplier applied. All you should need is a text editor like notepad. I've been shooting at this thing for five minutes. Let's go over the basics of how to install mods in Starsector. Check that it's using the graphics card and not any low performance integrated chip set. "vsync":true --------> "vsync":false. 1. I have a potato laptop and a few days ago it was still running starsector at a humble 20-30 fps with about 39 mods and loads around 5-10 mins. That file contains the tables that are rolled for when you find loot. Turn on Vsync, gysync etc. After you beat the carriers you can use your ship to take down shields (with your railguns). json. white, 256f, 15000, 400f); I know that the "15000" is the orbit radius, the "2" is probably the type of Ringband in "rings_ice0. Droll12 • 3 yr. It is back to maxing out the GPU at 100%. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. If you have Nexerelin, you can make a system with like 4 shitty colonies, give them each an alpha core battlestation, and then go "harvest" every once in a while for alpha cores. But somehow after a very large and extended battle, the game slows to 17 FPS and 0% Idle. Which factions are alive doesnt influence this mechanic. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. If I made battle size bigger, I’d probably melt something. Controls are fully customizable. 2 speed with ctrl+B as a key combination, for example. This caused the clocks to be hit sometimes and then at other times drop to as low at 100MHz. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that. Restarting is the only option I am afraid. 5gb : 14fps, 6gb : 12 fps, 6. S. "fps":60 --------> "fps":30. This improves FPS and stuttering on this game. laptop and I have been having problems with the starsector crashing in the late game. For instance it says right in the window that they'll pay up to 600 or so at the crazy price before they'll do a slightly above market. Ghosts of Tabor is VRs only FPS PVP and PVE survival game where you will use your wits, skills and resources to survive. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. Especially for gaming, the GPU is one of the most important components of a computer and directly affects performance. You can't simply unlock fps limit. 70GHz, 8GB of DDR4 RAM @ 2133MHz, and an Intel HD Graphics 620, I do experience minor frame drops in the mid and late game as well as frame drops during combat, this is with 4GB of RAM. It's important that your CPU can reach its maximum single core performance of 4. Bringing them back from mothballing only costs a tiny amount of supply. We would like to show you a description here but the site won’t allow us. So that when entering a menu the FPS drops, sometimes below 20, and then at some point, usually because you've been in a menu too long, the FPS drop switches to the game itself and the menus are at normal FPS, though the degradation eventually spreads. 3. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. As title suggests. There’s a modded faction called HMI (Hazard Mining Incorporated). Getting out is a bit harder though. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. I also stream Starsector on Twitc. r/OculusQuest2. Basically, even though I get around 20-30 FPS, my computer simply won't ramp up and use more than 10-20% of my CPU or GPU for Starsector (see attachments), while my system works fine for other games. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. We're going to increase the drop rate next patch, we noticed we nerfed the drop rate a tad bit too hard. Well, I intended to build a mining station in the field anyways. Hello, I have a very annoying issue with the game. It drops to a. Can anyone think of any other solutions to eliminate or mitigate stuttering? 1 Kudo Reply. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. It is back to maxing out the GPU at 100%. If remnant, might need a beefier fleet. Step 1: Get Notepad++ Step 2: Navigate to. Weapon Groups: These are your weapons. So I'm getting FPS drops on the overworld and in battles. You could restrict your mods a bit. As the title says, so be careful when updating them as for some reason my fps went from 45 to 60 depending if I time sped up, to 5fps whilst orbiting a planet. 9. com) Does anybody know if by chance this mod still works with the current version of starsector. I've been using it with Starsector btw. You can also press the caps lock key to toggle fast mode at your leisure. Remember, supplies are the lifeblood of any fleet. To accomplish this, use the game's simulator function in a mission, pilot a Wolf or Lasher, spawn some enemy frigates, and fight them over and over until you can win consistently. If not, then find those mods and defiantly stop running your game at 3x speed. I've turned off vysnc and have 16gb of RAM starsector can use. However, upon adding in all the mods, my game keeps having minipauses and breaks. UAF strength is strikecraft, missiles and then ballistics. "fps":60 --------> "fps":30. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. Alpha cores fall under "Rare drops". Go to starsector r/starsector. I have a relatively robust system, ryzen 5 CPU, 3060ti GPU, 64gb ram, but starsector still seems to run poorly at 35 to 60 fps in most situations and down to 10 or 15 fps in battle with heavy drone swarm or missile spawn [thanks kadur and blade breakers. Though it gets memey after a certain point.